

This entire animation was created in Maya. The water was created utilizing particles and goals. The ground was deformed utilizing Maya's brush tools. Paint effects were used for the seaweed, coral, and bubbles. The fish and the shrimp were animated using deformers. The Fish and Shrimp were created from nurbs and and polygons. The camera was also animated to give the feeling of underwater movement.



Pinocchio 2.0 was also created and rendered entirely in Maya. Pinocchio 2.0 was created using mostly nurbs which were deformed and tweaked to give him his shape. He was later animated using simple object rotations and group sets.



Ninja Jump'n'Slice was hand drawn and animated using traditional methods. Each image was then filmed one frame at a time using an Apple computer with a camera hooked up to it. Finally all the frames were organized and rendered out to a movie file.
